Re: [CALL FOR TESTERS] VESA High Resolution Console support from DragonFly
From: Eric Kjeldergaard (kjelderg_at_gmail.com)
Date: 05/25/05
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Date: Wed, 25 May 2005 14:59:32 +0900 To: Xin LI <delphij@delphij.net>
2005/5/25, Xin LI <delphij@delphij.net>:
> Hi, Eric,
>
> $B:_(B 2005-05-25$B;0E*(B 13:28 +0900$B!$(BEric Kjeldergaard$B<LF;!'(B
> > 2005/5/23, Xin LI <delphij@frontfree.net>:
> > > Hi, Jeremie,
> > >
> > > $B:_(B 2005-05-23$B0lE*(B 02:38 +0200$B!$(BJeremie Le Hen$B<LF;!'(B
> > > [snip]
> > > > One question however : is it supposed to consume more CPU than classical
> > > > non-VESA text mode ?
> > >
> > > I think so, it should consume more CPU than classical text mode console
> > > since it draws characters, rather than giving the responsibility to the
> > > video card. A possible optimization would be to map the video card
> > > memory into the space.
> >
> > Tested on my Thinkpad R40 : Radeon 7500. Is it supposed to consume a
> > LOT of cpu? Perhaps there's something funny with -O2 or similar
> > because some things are VERY slow. I have not, however, noticed any
> > major bugs, but screen redraws will take ~1 second if the screen is
> > not cleared and thus causes powerd to kick my processor up to full
> > speed often. Also, the screensaver (logo_saver) seems to take a while
> > to display. The screen goes black for 10 - 15 seconds before the
> > screen saver displays. Through all this, though, it's still so worth
> > it.
>
> Yes, it requires more CPU cycles if you use raster mode. Does it also
> slow down your console if you are running under text mode? I hope
> not :-)
>
If I'm in text mode it's fine, but of course low-res. When I'm in
raster mode I think it's maybe slower than it needs to be? (Slower
than similar situations in Linux, for instance.) Also, if I have some
terminals in text and some in raster, the switch between them is long.
That's hardly a problem by itself, though, as I rarely run mixed
terminal resolutions.
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- Previous message: Xin LI: "Re: New Current Snapshot"
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