Re: ULE vs. 4BSD in RELENG_7
- From: "Josh Carroll" <josh.carroll@xxxxxxxxx>
- Date: Sun, 4 Nov 2007 01:21:53 -0400
Josh, thanks for your help so far. This has been very useful.
You're welcome, glad to help! Thanks for the effort and the patch.
Any testing you can run this through is appreciated. Anyone else lurking
in this thread who would like to is also welcome to report back findings.
Here are a few benchmarks comparing ULE and the patched ULE. I
experimented in changing the slice_min value from 2 to 4, in case that
might be useful info for you. Hopefully that helps a bit, but if not
it's just a few minutes of CPU time wasted :)
Sysbench results:
# threads slice=7 slice=13 slice_min=4 slice_min=2
4 2265.67 2250.36 2261.71 2297.08
8 2300.25 2310.02 2306.79 2313.61
12 2269.54 2304.04 2296.54 2279.73
16 2249.26 2252.04 2260.53 2245.76
It looks like with the default minimum (2), the performance for systat
is better with 4 and 8 threads (on a 4 core system), but worse for 12
and 16 threads.
Here are the results for ffmpeg (-threads 8):
slice=7 slice=13 slice_min=4 slice_min=2
1:37.00 1:39.09 1:38.12 1:38.06
The patch definitely improves things there, though not quite as good
as using a slice value of 7. But it does improve things. So it
slightly improves things for ffmpeg and also slightly increases the
performance of sysbench/MySQL (with 8 threads).
I also ran through buildworld for both slice_min of 2 and 4, and here
are the results, again with ULE as a base line:
slice=7 slice=13 slice_min=4 slice_min=2
13:40.56 13:44.28 13:46.64 13:45.80
So buildworld performance is about the same as with the default ULE
and default slice value.
Thanks,
Josh
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