from newbies: bzflag under FreeBSD release 5.2.1 - can't open display - missing

From: clayton rollins (crollins666_at_hotmail.com)
Date: 04/29/04

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    To: freebsd-questions@freebsd.org
    Date: Thu, 29 Apr 2004 20:40:53 +0000
    
    

    On April 28, 2004,
                 Dominic Caffey <dcaffey_fl@yahoo.com> wrote:
    >
    >Dear FreeBSD Newbies,
    >
    > I installed the game "bzflag" from the
    >packages collection under games. The install
    >went fine but when I try to run "bzflag" it
    >complains that it can't open display 0:0 and
    >complains that it's missing GLX extension. When
    >I installed "bzflag" shouldn't the dependencies
    >have been automagically resolved? I've got
    >Xwindows running without problems and am using
    >the VESA driver. I'm using the i386 release of
    >ver 5.2.1. Any suggestions would be appreciated.
    >
    >Thanks,
    >
    >Dom
    >

    Hi Dominic,

    Generally, all technical support questions should go
    to freebsd-questions and all answers must be sent
    there. (Any follow-up posts should be CC'ed to you,
    so you shouldn't need to subscribe.)

    Being a newbie myself, I can't give too much help, but
    can maybe give you some ideas. (And get this on the
    proper list.)

    As far as I can tell, GLX is an X module. Here it seems
    to be loaded during X startup, given the line:
            Load "glx"
    in my XF86Config. The vesa and XF86Config man
    pages make no special mention of the glx module not
    being suitable.

    If that line is in your XF86Config, you might also
    confirm that libglx.a exists in
    /usr/X11R6/lib/modules/extensions/.

    If all that seems proper, you might also check
    /var/log/XFree86.0.log to see if any errors are printed
    during X startup (when the module is loaded).

    Well, that's the extent of the help I can offer. (Others
    will probably chime in to correct me and to offer some
    advice.)

    To note, bzflag seems to work here (4.9-RELEASE-p2;
    cvsup'ed on Fri Feb 27.)

    Aside, yes ports *should* automatically set up all
    dependencies. If my assumption (that glx is simply
    not loaded) is correct, I don't know what the port
    could/should do to assure this. The port maintainer
    should be made aware, though (again, only if I'm
    correct).

    Regards,
    Clayton Rollins

    PS. Sorry about the snipped subject line (hotmail
    limitations).

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