U60: running out of colour maps ( colormap )
From: LOEWENTHAL Simon (sloewenthal_at_gemini.edu)
Date: 12/29/04
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To: "Sun Mangers" <sunmanagers@sunmanagers.org> Date: Wed, 29 Dec 2004 13:10:23 -0300
Hi there,
Trust that your Christmas holiday was good, and welcome back to work ;)
I have an Ultra-60 with a double-buffered FFB2+ with Z-buffer running at
1280x1024x76.
Users report that they run out of colour maps on the display. I ran the
/usr/openwin/demo/GL/xglinfo command and it said, "number colormaps:
minimum 1, maximum 5". Its possible that the new screens are running out of
colour maps.
Is there a way of increasing the number of colour maps available, perhaps at
the loss of something else?
Simon,
================================== Screen 0
===================================
screen: 0
dimensions: 1280x1024 pixels (361x288 millimeters)
resolution: 90x90 dots per inch
depths: (3 total): 1, 8, 24
root window id: 0x4b
depth of root window: 8 planes
number colormaps: minimum 1, maximum 5
default colormap: 0x34, number colormap cells 256
preallocated pixels: black 0x1, white 0x0
options: backing-store YES, save-unders YES
input event mask: 0x3a203f
KeyPress KeyRelease
ButtonPress
ButtonRelease EnterWindow
LeaveWindow
ButtonMotion StructureNotify
SubstructureNotify SubstructureRedirect
FocusChange
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