Re: hardware texturing broken on Octane HELP
From: Khalid Schofield (oums0246_at_raven.linux.ox.ac.uk)
Date: 02/25/04
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Date: Wed, 25 Feb 2004 13:42:53 +0000 To: UNIX Musuem <unixmuseum@verizon.com>
have a look at the screenshot I posted. I am also having problems with the
demos not working anymore.
*********************
Khalid Schofield
System Administrator / EM Technician
Dept. Of Materials
University Of Oxford
Parks Road
Oxford
OX1 3PH
Email: khalid.schofield@materials.ox.ac.uk
Tel: 01865 273785
Fax: 01865 283333
Web: http://www-em.materials.ox.ac.uk/people/schofield/index.html
On Tue, 24 Feb 2004, UNIX Musuem wrote:
> On Tue, 24 Feb 2004 21:41:58 +0000
> Khalid Schofield <oums0246@raven.linux.ox.ac.uk> wrote:
>
> > Hi,
> > my hardware texturing is broken on my Octane. It gives weird colours :-(
> >
> > Mplayer -vo gl2 is broke and gives purple or green colours only and the
> > 'Distort' demo is also broke. I've removed my graphics board, removed the
> > tram module and used an air duster to remove any dust. I've reseated the
> > video boards but still have the problem. Any idea what it could be. Please
> > see
> >
> > http://mainframe.homeunix.com/~khalid/video_problem.jpg
> >
> > for a pic of my broken distort demo. Mplayer looks much the same. Any idea
> > what could be wrong?
> >
> > This is a real problem now as I use hardware texturing a lot and it seems
> > to be totaly broken at the moment.
> >
> > Could it be software thats the problem?
> >
> > gfxinfo is
> >
> > Graphics board 0 is "IMPACTSR" graphics.
> > Managed (":0.0") 1280x1024
> > Product ID 0x2, 1 GE, 1 RE, 4 TRAMs
> > MGRAS revision 4, RA revision 0
> > HQ rev B, GE12 rev A, RE4 rev C, PP1 rev G,
> > VC3 rev A, CMAP rev E, Heart rev D
> > 21" monitor (id 0xb)
> > Video board present
> >
> > Channel 0:
> > Origin = (0,0)
> > Video Output: 1280 pixels, 1024 lines, 75.92Hz (1280x1024_76_32db)
> >
> >
> > running versions | grep GL I get
> >
> >
> >
> > Octane 3% versions | grep GL I fw_gtkglarea 04/16/2003 gtkglarea-1.2.3
> > OpenGL widget for GTK+ I fw_hp2xx 04/16/2003 hp2xx-3.4.0 HP-GL image
> > conversion tools I fw_xtraceroute 11/22/2003 xtraceroute-0.9.0 OpenGL
> > based traceroute GUI I gl_dev.books.OpenGL_PG 05/17/2003 OpenGL
> > Programming Guide I gl_dev.books.OpenGL_Porting 05/17/2003 OpenGL Porting
> > Guide I gl_dev.books.OpenGL_RM 05/17/2003 OpenGL Reference Manual I
> > gl_dev.books.OpenGLonSGI 05/17/2003 OpenGL on Silicon Graphics Systems I
> > gl_dev.man 05/17/2003 GL Documentation I gl_dev.man.gldev 05/17/2003 GL
> > Development Manual Pages I gl_dev.man.relnotes 05/17/2003 GL Development
> > Release Notes I gl_dev.sw 05/17/2003 GL Software I gl_dev.sw.gldev
> > 05/17/2003 GL Development Environment I gl_dev.sw.widget 05/17/2003 OpenGL
> > Widget Development Environment I gl_dev.sw64 05/17/2003 GL Software 64bit
> > I gl_dev.sw64.gldev 04/16/2003 64bit GL Development Environment I
> > gl_dev.sw64.widget 05/17/2003 OpenGL Widget 64bit Development Environment
> > I mpk_dev 07/29/2003 OpenGL Multipipe SDK Library Development Environment,
> > 3.0.0 I mpk_dev.man 07/29/2003 OpenGL Multipipe SDK Library Documents I
> > mpk_dev.man.base 07/29/2003 OpenGL Multipipe SDK Library Man Pages I
> > mpk_dev.man.pg 07/29/2003 OpenGL Multipipe SDK Programmers Guide I
> > mpk_dev.man.relnotes 07/29/2003 OpenGL Multipipe SDK Library Release Notes
> > I mpk_dev.sw 07/29/2003 OpenGL Multipipe SDK Library Software I
> > mpk_dev.sw.base 07/29/2003 OpenGL Multipipe SDK Library Headers I
> > mpk_dev.sw.examples 07/29/2003 OpenGL Multipipe SDK Library Example Code I
> > mpk_eoe 07/29/2003 OpenGL Multipipe SDK Library Execution Only
> > Environment, 3.0.0 I mpk_eoe.man 07/29/2003 OpenGL Multipipe SDK Library
> > Documents I mpk_eoe.man.relnotes 07/29/2003 OpenGL Multipipe SDK Library
> > Release Notes I mpk_eoe.man.ug 07/29/2003 OpenGL Multipipe SDK Users Guide
> > I mpk_eoe.sw 07/29/2003 OpenGL Multipipe SDK Library Executable Software I
> > mpk_eoe.sw.base 07/29/2003 OpenGL Multipipe SDK Library Shared Library I
> > performer_data 05/04/2003 OpenGL Performer 3.0.1 Database Samples I
> > performer_demo 05/04/2003 OpenGL Performer 3.0.1 Demos and Demo Data I
> > performer_eoe 05/17/2003 OpenGL Performer 3.0.1 Run-Time Environment I
> > shader_dev 05/04/2003 OpenGL Shader 3.0.1 Development Environment I
> > shader_dev.man 05/04/2003 OpenGL Shader 3.0.1 Reference I
> > shader_dev.man.compilers 05/04/2003 OpenGL Shader 3.0.1 Compiler Man Pages
> > I shader_dev.man.isl 05/04/2003 OpenGL Shader 3.0.1 ISL Library
> > Documentation I shader_dev.man.relnotes 05/04/2003 OpenGL Shader 3.0.1
> > Release Notes
> > I shader_dev.sw 05/04/2003 OpenGL Shader 3.0.1 Software
> > I shader_dev.sw.compilers 05/04/2003 OpenGL Shader 3.0.1 Software
> > I shader_dev.sw.examples 05/04/2003 OpenGL Shader 3.0.1 Examples
> > I shader_dev.sw.headers 05/04/2003 OpenGL Shader 3.0.1 Headers
> > I shader_dev.sw.liblinks 05/04/2003 OpenGL Shader 3.0.1 Library Links
> > I shader_eoe 05/04/2003 OpenGL Shader 3.0.1 Execution Environment
> > I shader_eoe.man 05/04/2003 OpenGL Shader 3.0.1 Execution Environment Docs
> > I shader_eoe.man.isl 05/04/2003 OpenGL Shader 3.0.1 ISL Specification
> > I shader_eoe.man.relnotes 05/04/2003 OpenGL Shader 3.0.1 Release Notes
> > I shader_eoe.sw 05/04/2003 OpenGL Shader 3.0.1 Software
> > I shader_eoe.sw.libraries 05/04/2003 OpenGL Shader 3.0.1 Libraries
>
> Khalid,
> Are you sure it's the hardware that's broken, not the mplayer? mplayer doesn't seem to me like a way of stress testing hardware texturing... Some of the demos will, CAD systems will (the ones that can actually do texturing), CAID will (Maya, Alias Studio, Blender, ...).
>
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