Re: Anyone try Doom 3 Server on NetBSD?
From: Christos Zoulas (christos_at_tac.gw.com)
Date: 12/05/04
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Date: Sun, 5 Dec 2004 04:21:37 GMT
In article <b8e354c8.0412041512.61c0b0ed@posting.google.com>,
Randy <rlingenf@bw.edu> wrote:
>I've been trying to get the recent Doom3 Linux binaries to work on my
>i386 port of NetBSD 1.6.2, with the suse 7.3 emulation packages
>compiled from the pkgsrc. I just want to be able to serve up the
>occasional LAN only game. I have gotten to the point where I can start
>up the server, I can see the server from the client LAN list, but when
>trying to connect, it states that only LAN clients can connect! My
>client is on the same local network, but it seems when the game
>starts, it has trouble locking onto the IP I wish to set it to, with
>the +set net_ip 10.0.0.X command. The server shows this cvar as being
>"localhost" when a map is loaded, even though I have tried to change
>it. The only thing I can track this issue to is in the server logs,
>when trying to issue those commands in the startup script:
>
>"Opening IP socket: 10.0.0.77:27666
>couldn't stat exe path link /proc/371/exe"
>
>I do have the linux emulated /proc directory mounted also, but I don't
>know what I am missing, or if this just plain won't work until a
>someone else figures it out and releases a package for it. I have the
>suse-compat, base, xll, and glx packages built, not sure if I need any
>others...any ideas?
That is really easy to fix. Use the same code that creates "file" in
/proc/<pid>/file in procfs to create /proc/<pid>/exe when the linux
option is present.
christos
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